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Playing 4 Keeps is an innovative youth media project, in which a team of Global Kids Leaders at South Shore High School are gaining leadership and game design skills that they will use to develop and produce a socially conscious online game each year. Once produced, the game will have the potential to educate thousands of young people about a critical global issue. The program is a collaboration with the award-winning online game design company gameLab (gmlb.com), and the GK Leaders at South Shore will work closely with gameLab's experts to produce their game. |
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Playing 4 Keeps has been selected as one of eleven groups in Microsoft's Partners in Learning Mid-Tier initiative, which seeks to find and support "pockets of innovation" for increasing digital literacy and career readiness. |
| The program was launched as a highly successful pilot project in 2002-2003. First, in a summer program of Playing 4 Keeps, participants developed a small role-playing game about discrimination against teenagers. Then, in an after school program, a team of GK Leaders worked with gameLab to produce the prototype for a professional-level action game about the line between fighting terrorism and protecting civil liberties, called the Profiler. |
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